/// <summary>
/// 下载文件
/// </summary>
/// <param name="uri"></param>
/// <param name="path"></param>
/// <param name="onSuccess"></param>
/// <param name="onProgress"></param>
/// <param name="onFail"></param>
public Task DownloadLargeFile(string uri, string path, Action onSuccess, Action<float> onProgress, Action onFail, CancellationToken token)
{
DownloadHandlerFile fileHandler = null;
try
{
string dir = Path.GetDirectoryName(path);
FileTools.Instance.CreateDir(dir);
fileHandler = new DownloadHandlerFile(path);
fileHandler.removeFileOnAbort = true;
}
catch (Exception ex)
{
Debug.LogError(ex.Message);
}
Func<CancellationToken, Task> downloadFunc = async (token) =>
{
await Task.Delay(1);
try
{
UnityWebRequest request = UnityWebRequest.Get(uri);
request.downloadHandler = fileHandler;
request.SendWebRequest();
while (!request.isDone)
{
await Task.Delay(45);
onProgress?.Invoke(request.downloadProgress);
if (token.IsCancellationRequested)
{
request.Abort();
break;
}
}
if (request.isDone)
{
onSuccess?.Invoke();
}
if (request.result == UnityWebRequest.Result.ProtocolError)
{
onFail?.Invoke();
}
}
catch (Exception ex)
{
Debug.LogError(ex.Message);
}
};
Task task = downloadFunc(token);
return task;
}
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